Update: Seeding a Low-Sec market

A few weeks ago I started my project of seeding a Low-Sec market. The main goal is not Isk (as I said, there won’t be a lot of profit, if at all), I just want to see if I could do it. Right now I plan to stop when I see that 2 or more competitors are starting to participate, forcing me to adjust prices. Having actual local competition would tell me that others consider this place a good place to sell, basically a market place.

I started with mainly selling the fits for a kiting and a brawling Tristan. In addition I brought is basic consumables people might need: ammo, repair paste, cap boosters. My small ancillary armor reppers usually sold within minutes, I assume that somebody wanted to flip them since I sold them below the regional average. I feel bad for the last person since on the next day CCP finally raised the probability of SAAR BPC drops. Since then the price has dropped by roughly 60%. Because CCP said that the change in drop rate would only be temporary I assume that many traders will hoard them right now betting that the prices might rise again.

Capture

It took a while but eventually people started buying; on average I make 30 sales per day. I know that this is peanuts but since I am starting at 0 this is still quite nice. Interestingly there are things which don’t seem to sell at all or only slowly: Mainly equipment such as scram, webs, drones. I assume that the notorious pilots in that area already have a stockpile in their hangars and that it will take a while for these piles to deplete. Also many might not have realized yet that these things are now on the local market. Another possibility: People don’t bother with frigs and go for bigger stuff and/or T2 ships. When I go through my sales list there are some regular customers now. They mainly stock up on consumables such as ammo and stuff. On their killboard I see that these players rarely loose ships so I am not too surprised.

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Bottom line: There does seem to be a group of players willing to buy more local. So a market could be possible. Now I have to figure out, what exactly these players want. I might have to dive more into the data and filter out the most common players to see what they are losing. I am just too lazy to write something for that.

A long time ago I had an alt who did nothing but look for offline High-Sec POS and wardec the owners. If they didn’t respond I would then go and shoot the modules hoping for gigantic loot pinatas. Unfortunately that never happened but a few of them actually dropped a significant amount of minerals which had been collecting dust until now. Since I won’t use them for anything I decided to build Thrashers and Vexors. While the minerals are still not completely free (the cost of wardecs + time to get that stuff to a central place) building these ships is still cheap for me. They are now on the market, together with mods to try out different fits. And after reading Sugar Kyles post again I stocked up on Liquid Ozone, Cynos and Expanded Cargoholds. I don’t really get why but for some reason Cargoholds sell very well. I

Right now I spend 2 days a week hauling things to the station and setting up sell orders. I don’t want to spend more time on this. My next goal: Increasing daily sales by 50% (so 45/day). Kyle wrote that it took several month for things to take off so I am fine with baby steps. My current investments are roughly 2.7 bil.